Embird Embroidery Software
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Main Toolbox

The main toolbar in Studio is used to create and edit objects in the Work Area. It contains creative tools and tools for zooming, selecting, and measuring objects.

The main toolbar is context-sensitive, meaning that its contents change based on the current working mode.

Vertical toolbox panel

Vertical toolbox.

The Zoom Indicator

The zoom indicator at the top of this panel is common to all work modes. It shows the actual zoom factor of the Work Area . This control can be clicked to set the zoom to actuasl size (1:1).

Zoom factor. This button has a dual function: 1. The current zoom ratio is displayed on its surface. 2. Clicking this button sets the zoom ratio to 1:1, which means that the design in the work area is rendered at its actual size, which is equal to the actual embroidery of the design.
Zoom factor button looks like this in case of exact 1:1 scale.

Mode #1 - Select and Transform

The tools in the top section of the panel serve to select and manipulate the finished objects and to zoom the work area in and out.

Next section contains tools for creation of new objects. A special category is a Measurement Tool.

Selection Tools

Select/Pointer Tool
Select with cursor
Edit Edges Tool
Edit Edges
Zoom Tool
Zoom
Lasso Selection Tool
Lasso Selection

Panning of the Work Area is done with secondary mouse button depressed and cursor move over the work area.

Creative Tools

Create Fill Object Tool
Fill
Create Sfumato Object Tool
Sfumato. Sfumato is an optional part of the Studio
Create Mesh Object Tool
Mesh
Create Hole Tool
Opening (Hole). Openings (holes) can be created after the Fill, Sfumato or Mesh object.
Create Carving Tool
Carving. Carvings can be created after Fill, Sfumato, Mesh and Column objects.
Column Object Tool
Column
Column with Pattern Tool
Column with Pattern
Outline Object Tool
Outline
Manual Stitches Tool
Manual Stitches
Create Applique Object Tool
Appliqué
Create Applique Hole Tool
Appliqué Opening
Create Connection Object Tool
Trace Tool
Freehand Tool
Basic Shape Tool

Helper Tools

Measurement Tool

Zooming

Use the zoom tool to zoom in (primary button click) or zoom out (secondary button click) on a specific point in the work area. To zoom in on an area rather than a single point, press the primary mouse button and drag the mouse to create a rectangular selection. Then release the mouse button and the selected area will be enlarged to fit the screen.

Zoom to object in the Work Area

Selection

The Selection tool allows you to select a single object in the work area by clicking it, or to make a multiselection using a marquee box.

Hold down the Shift key and click an object in the work area to add it to or remove it from the selection.

To draw a marquee box for selection of multiple objects, press the primary mouse button and drag the mouse to create a rectangular selection. Then release the mouse button. Selection criterion depends on the direction in which you draw the marquee box. Drawing a marquee from left to right will select all objects in the marquee, even if they are not completely in the marquee. Drawing a marquee from right to left will select only those objects that are completely in the marquee.

Select objects in Work Area with marquee box

Drawing a marquee from left to right will select all objects in the marquee, even if they are not completely in the marquee.

Select objects in Work Area with marquee box

Drawing a marquee from right to left will select only those objects that are completely in the marquee.

Openings

An Opening can only be used after a Fill, Mesh, or Sfumato object or after a preceding Opening object. It does not appear in the Object Inspector as a separate object and cannot be selected directly in the work area. To select an opening object for transformation, use the Part Inspector. The same applies to an Appliqué Opening object.

To add an opening to a Fill, Mesh, or Sfumato, you must first select the object, or it must be the last object in the Object Inspector list.

Carving

Carving only has an effect when used after a Fill, Mesh, Sfumato, Column, Pattern Column, or Opening object.

Single-Edge Objects

Fill, Mesh, Sfumato, Opening, Carving, Outline, Connection, and Manual Stitch objects have only one side (edge). The edge of Fill, Mesh, Sfumato and Opening object must form a closed loop, meaning that their last point must be located on their first point.

Double-Edge Objects

A Column, Column with Pattern, and Appliqué object always have two sides (edges). If the Finish Object or Edit functions are not available (grayed out), it is more than likely that the other side of the object has not been drawn.

Appliqué Stitching Flow

When an Appliqué Opening object is used after the main Appliqué object, the program generates stitches in the following manner:
1. Marking stitches of both the main object and the opening
2. Tack-down stitches of both the main object and the opening
3. Cover stitches of both the main object and the opening.

Measurement Tool

Measurement Tool

Measurement Tool measures distances and angles in design. It allows to create one or two measuring lines. If there are two lines, tool measures also the angle between the two lines. Measured values are displayed on main control panel.

Measurement of distance and angle

Mode #2 - Node-by-node Creation/Editing

The following controls are specific to the Node-by-node Creation/Editing mode. They appear in the main Toolbox when you switch to this mode.

Line or Curve Elements
Type of the Edge Elements. Switch to the element type you want to use to digitize the new edge elements.
Snap node to edge of work area
If checked, the moved node will snap to the bounding rectangle of the hoop if they are close enough
Snap node to nearest node
If checked, the moved node is snapped to nearest node if it is close enough
Snap node to guide line
If checked, the moved node is snapped to guide line if it is close enough
Snap node to grid
If checked, the moved node is snapped to grid if it is close enough
Snap node to object edge
If checked, the moved node is snapped to object edge if it is close enough

Mode #3 - Lettering

The following controls are specific to the Lettering mode. They appear in the main Toolbox when you switch to this mode.

Lettering - predefined baselines
Combo box with predefined baselines
Switch to overall editing of lettering
Switch to overall editing of the lettering
Switch to editing of individual characters
Switch to edit the individual characters
Switch to editing of baseline nodes
Switch to edit nodes of the baseline

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