The main toolbar in Studio is used to create and edit objects within the Work Area. It contains creative tools as well as specialized tools for zooming, selecting, and measuring objects.
The main toolbar is context-sensitive, meaning its contents dynamically update based on the current working mode.
The zoom indicator, located at the top of this panel, remains available across all working modes. It displays the current magnification level of the Work Area. This control can be clicked to quickly reset the zoom to its actual size (1:1).
The tools in the upper section of the panel are used to select and manipulate finished objects, and to adjust the magnification of the Work Area.
The subsequent section contains tools for creating new objects, alongside a specialized category for the Measurement Tool.
Panning the Work Area is performed by moving the cursor while holding the secondary mouse button.
The zoom tool increases magnification via a primary button click and decreases it via a secondary button click at a specific point. This can also be performed using the mouse wheel.
To zoom into a specific region, press the primary mouse button and drag to create a rectangular marquee. Upon release, the selected area will expand to fit the Work Area.
The Pointer/Selection tool identifies a single object through a direct click, or multiple objects via a marquee box.
To add or remove objects from a selection, hold the "Shift" key while clicking them.
To use the marquee box for multi-selection, drag the cursor with the primary mouse button depressed. The selection logic is determined by the direction of the drag:
Left to Right: Selects all objects that are touched by or contained within the marquee.
Right to Left: Selects only objects that are entirely enclosed within the marquee.
Dragging from left to right selects all objects touched by the marquee box.
Dragging from right to left selects only objects that are completely enclosed.
An Opening can only be created following a Fill, Mesh, or Sfumato object, or another Opening. It does not appear as a separate entry in the Object Inspector and cannot be selected directly. To select an opening for transformation, use the Part Inspector. This protocol also applies to Appliqué Openings.
To add an opening, the parent object must be selected or be the most recent entry in the Object Inspector list.
The Carving tool is effective only when applied to a Fill, Mesh, Sfumato, Column, Pattern Column, or Opening object.
Fill, Mesh, Sfumato, Opening, Carving, Outline, Connection, and Manual Stitch objects consist of a single edge. For Fill, Mesh, Sfumato, and Opening objects, this edge must form a closed loop, where the final point coincides with the initial point.
Column, Column with Pattern, and Appliqué objects always possess two distinct edges. If the "Finish Object" or "Edit" functions are inactive, it typically indicates that the second edge of the object has not yet been defined.
When an Appliqué Opening is used with a main Appliqué object, the stitching sequence is as follows:
1. Marking stitches for both the main object and the opening.
2. Tack-down stitches for both the main object and the opening.
3. Cover stitches for both the main object and the opening.
The Measurement Tool calculates distances and angles within a design. It can create one or two measuring lines; when two are present, the tool also calculates the angle between them. Measured values are displayed on the main control panel.
The following controls are specific to Node-by-node Creation and Editing. These options appear in the Toolbar upon entering this mode.
The following controls are specific to Lettering mode and appear in the Toolbar upon activation.