Studio includes the click-to-fill Trace Tool, designed for the rapid semi-automatic conversion of raster images into vector embroidery designs.
The Trace Tool functions similarly to a "magic wand" selection tool in graphic design software. It processes a raster image (composed of pixels) and performs tracing to convert it into a vector image (composed of paths). These paths are then used to generate stitch data for machine embroidery.
Using the Trace Tool involves the following operations:
This section provides a technical description of the Trace Tool controls. For a practical, step-by-step guide, please refer to the Trace Tool Tutorial.
The user defines the tolerance threshold for color selection and the simplicity level for the generated vector objects.
Selection is initiated by clicking directly on the image.
Once the selection of one or more raster regions is complete and all parameters are configured, click the or button in the top toolbar. Alternatively, you may right-click within the Work Area to access these options via the Pop-Up Menu. Raster elements are then converted into vector objects and optionally populated with stitches.
The resulting embroidery design can incorporate various styles, including outlines, fills, columns, and sfumato objects.
Following conversion, the new objects can be edited node-by-node, just like any other vector object in Studio. The Trace Tool can be used in conjunction with any other digitizing tool during the design process.
The Trace Tool is compatible with all Display Modes, including Normal, 3D, and Flat views.
High image resolution and minimal color gradation are recommended to achieve optimal results with the Trace Tool.
Prior to using the Trace Tool, select the desired embroidery style. To do this, hold the primary mouse button on the Trace Tool icon in the toolbar for approximately one second.
A panel displaying the available Trace Tool styles will appear.
If no style change is required, simply click the Trace Tool icon to activate the current mode.
Each style is represented by a specific icon. Clicking an icon activates that specific tracing mode.
Carving objects must follow a Fill, Mesh, or Sfumato object, as they provide texture to those parent objects. Carvings are not independent entities; therefore, the Carving icon is disabled if no compatible parent object exists in the Work Area.
Parameters such as color, tolerance, simplicity, edge type, and selection mode are consistent across all styles.
The initial step is to select color regions from the raster image. Use the primary mouse button to select an area.
Selection options modify how the tool interacts with existing selections. Users can choose to create a new selection, append different colors, select all non-contiguous areas of the same color, subtract areas, or find the intersection.
The Selection options are defined as follows:
(Only one selection mode may be active at a time.)
Automatic Color - When enabled, the software automatically assigns colors to vector objects based on the source image. If disabled, users can manually select a color from the color mixer.
Tolerance - Determines the color similarity range for pixel selection, on a scale from 0 to 100. Lower values select only very similar pixels, while higher values include a broader range of colors.
Left: Selection with low color Tolerance. Right: Selection with high color Tolerance.
Simplicity - Balances the complexity and fidelity of the vectorized object, ranging from 0 to 15. Lower values result in high node density and greater accuracy but make manual editing more difficult. Higher values yield fewer nodes and a smoother path that is easier to refine. The default value is 7.
Left: Object vectorized with Simplicity=3. Right: Object vectorized with Simplicity=12.
Edges - Sets the segment type for the vector objects to either straight lines or curved paths.
When the Trace Tool is active, style-specific parameters are displayed on the main control panel adjacent to the Studio window.
Ignore Openings - If enabled, internal holes are omitted from the generated vector objects. This is useful when creating a solid base layer intended to be covered by other objects. Disable this to preserve openings.
Expand Objects - Overlay - Increases the object size slightly to compensate for fabric pull and prevent gaps between adjacent elements.
Outline objects include specific parameters for stitch generation. These mirror the settings in the Outline Parameters Window for convenient access.
Minimum Length of Stitch - Sets the shortest allowable stitch generated during compilation.
Maximum Length of Stitch - Sets the longest allowable stitch generated during compilation.
Width of the Outline Sample - Defines the width of the reference cells along the path. Note that the actual finished width depends on the specific stitch pattern applied.
Outline Sample - Determines the repeating stitch pattern, such as Single, Triple, or Redwork. Users may also select from a variety of provided samples or use up to five User Defined samples.
Additional vector properties, such as stitch density, angle, and gradients, are configured after exiting Trace mode via the Parameters Window.