This chapter provides a comprehensive guide to Fill parameters. It details the settings available for three primary fill types: Plain Fill, which includes options for patterns, stitch spacing, angles, and underlays; Auto Column, which explains automatic satin stitch generation; and Motif Fill, which covers motif selection, spacing, grid configuration, and scaling. Additionally, this chapter addresses advanced features such as pull compensation, gradients, and various effects applicable to fill objects.
These parameters apply exclusively to Fill objects.
A fill object consists of one outer edge. Point (A) represents the starting node of the edge. (B) indicates the last stitch of the fill along with underlay direction lines. The central symbol denotes the focus point (C) for special effects, where applicable.
Holes within a fill object are created independently using the Opening tool. Carvings within a fill object are also created independently using the Carving tool.
A Fill object can be processed with stitches using one of the following methods:
Plain fill and auto column (satin) fill
Motif fill
Pull Compensation refers to the extension of each stitch at the edge of an object to account for thread pull (on elastic fabrics) or sinkage (on fleece). Thread pull causes the ends of stitches to contract inward, resulting in an object that is smaller or narrower than intended.
Control with this icon is used to access and adjust the Pull Compensation settings.
The Plain Fill (also commonly known as a Tatami fill or Ceed fill) is a technique used to cover large areas with rows of parallel running stitches.
Pattern defines the texture of the fill's cover stitches. Users can define up to five custom patterns via Main Menu > Gadgets > Fragment Editors > User's Patterns. The pattern effect is achieved through the specific arrangement of needle points within the stitch rows; consequently, the distance between these needle points determines the stitch length.
Texture of cover stitches of the fill
Pattern effect created with needle points within rows of stitches
Additional lines and curves can be integrated into patterned fills using Carvings objects, which must directly follow the Fill object and its openings.
Additional texture made with Carvings
Spacing specifies the distance between rows of stitches or motifs. Increased spacing results in lower stitch density. For example, a spacing value of 4.0 indicates a distance of 0.2 mm.
Angle refers to the orientation of the stitches. This control allows for incremental adjustments and provides access to a panel containing an edit box and track bar. Further details are provided in the Parameters chapter.
Plain Fill Underlays allow for the activation of Edge and both Zig-Zag underlays for all Plain Fill objects. Studio automatically bypasses these underlays on small objects, even if enabled. Underlays can be disabled if the fabric is sufficiently firm and does not require additional stabilization.
Edge Walk Underlay is used to create sharp, well-defined edges for fills. Consult the Parameters - Whole Design chapter for information regarding global Edge and Zig-Zag underlay offset settings.
Zig-Zag Underlays parameters determine the angles and spacing for these stabilization layers. Zig-Zag underlays secure the fabric with a grid of loose stitches before the high-density cover stitches are applied. These angles can be adjusted here or within the editing mode (by pressing the I or O keys while moving the mouse). To modify the angle, click the circular angle indicator or the numerical value.
A: Shape of object. B: Edge underlay. C: Zig-zag underlay.
The controls within this tab allow you to override the global underlay settings that are typically applied to all objects during stitch generation. For further details, refer to the Object's Individual Underlay Parameters chapter.
Make Cover Stitches enables or disables the cover stitches. This box should be unchecked when a large, design-wide underlay is required for stabilization.
The Scale parameter determines the size of the pattern and the resulting length of the fill stitches.
Random Shift randomizes the pattern structure to create a more organic, irregular appearance, which is useful for creating effects such as fur.
Use jumps (if loose density) ensures that connections between stitch blocks are replaced with jump stitches (trims). Because objects are rarely sewn in a single continuous pass, they are divided into blocks connected by either connection stitches or jumps; the latter is primarily used for gradient objects with low stitch density.
Complete row if spacing is more than defines the spacing threshold below which the final point of each stitch row is omitted. This prevents the formation of stitches that are too small at the fill edge. While these omitted points are generally not visible at default spacing, they are retained if the distance between rows exceeds this specified threshold.
Left: The last point on each row of stitches is omitted. Right: Complete rows are maintained.
Max. Random Broadening specifies the maximum random extension of fill stitches to the side. This setting adds a "ragged edges" effect to the object.
The Gradient parameter manages the transition of stitch density (spacing) across an object. Instead of a uniform texture, the gradient creates a visual fade by varying the distance between stitch rows or motifs. This enables more artistic results compared to standard flat fills.
Gradients are vital for achieving 3D-style shading and color blending through overlapping fills. When utilizing loose gradients, it is recommended to enable Use Jumps for clean transitions between stitch blocks.
Example Case: Spacing (density) gradient. If the base Spacing is set to 0.4 and the Gradient is set to 10.0, the software progressively increases the row distance until the bottom spacing reaches 10.4. This results in a dense upper section that fades into a loose, open structure.
Effect settings allow Plain Fill to be combined with options such as Wave, Contour fill, Radial fill, Square fill, and Rounded fill. Wave parameters, which define the curvature of fill rows, can be adjusted via the wave control or by modifying the parameter values. Radial, Square, and Rounded effects generate stitches in a spiral originating from the Focus Point. This Focus Point can be repositioned within the Node-Editing Mode.
The parameters on this tab facilitate an object-level control, overriding global tie-up settings. This capability allows for the individual adjustment of securing tie-up stitches for the specific object.
This tab expands functionality beyond simple global defaults by providing:
Auto-Column Fill is a specialized stitch generation mode that fills a large, often complex shape as if it were composed of multiple connected Satin (Zig-Zag) columns.
The core features of Auto-Column Fill include:
The Pattern property functions identically to its application in plain fill.
Use Pattern enables the selected pattern within the Auto Column. If unchecked, the column stitches will be generated without a pattern.
Spacing maintains the same meaning and function as in plain fill.
Automatic selects the appropriate underlay type for Auto Column objects automatically.
Center applies an underlay running along the center of the columns. This is suitable for small or narrow objects.
Edge walk underlay follows the perimeter of the object and is recommended for medium to large objects.
Zig-Zag underlay should be paired with edge underlay for large or thick objects.
The Spacing of zig-zag underlay is typically set much wider than the spacing used for cover stitches.
These controls allow you to override global underlay settings for specific objects. For more information, please see the Object's Individual Underlay Parameters chapter.
The Pull Compensation property is detailed at the beginning of this chapter.
Motif Fill is a decorative technique where an area is filled with repeated patterns or small embroidery designs (motifs) instead of solid rows of stitches. It functions similarly to a wallpaper pattern, tiling the selected motif across the vector shape.
The core technical components of a Motif Fill include:
Key technical features and advantages:
A Motif is a simple stitch design used to fill an object in place of parallel stitches. Users can define up to 5 custom motifs in Main Menu > Gadgets > Fragment Editors > User's Samples.
The Spacing for motif rows is typically measured in several millimeters.
The Angle defines the orientation of the motif rows.
Multiple motifs can be utilized within a single object. This tab allows for the configuration of a motif grid consisting of up to 3 rows and 3 columns.
Rows and Columns define the dimensions of the motif grid.
Overall Shift X and Overall Shift Y allow the motif fill to be repositioned along the X and Y axes.
Refer to the Fill with Multiple Motifs chapter for further details.
Use jump stitches determines whether a jump (trim) or a connection stitch is used between distant rows of motifs or stitches.
Row Shift specifies the offset distance between adjacent rows of motifs.
Motif Width adjusts the horizontal scale of the motif while keeping the height constant.
Motif Scale adjusts the motif size across both axes simultaneously and influences the resulting stitch length of the fill.
The Gradient functionality remains consistent with its application in plain fill.
Motif Fill is compatible exclusively with the Wave effect. Other effects are not applicable to the Motif fill.