Embird Embroidery Software
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Shaping

Shaping involves modifying the boundaries of two or more vector objects by either combining their areas or removing overlapping portions to form new shapes. The three primary shaping operations available are Union, Difference, and Intersection.

These commands are applied to objects selected using the Pointer Tool (arrow) or those highlighted within the Object Inspector.

To learn how to utilize shaping commands as a mask for splitting vector data, please refer to the Use of the Mask to Split Vector Objects chapter.

The Main Menu > Build > Shaping commands allow you to modify and combine selected objects using Boolean operations. These functions are exclusively compatible with solid vector objects, such as Fill, Mesh, Sfumato, and Column types.

Union

Note: This command is particularly useful for creating a global underlay (fill without cover stitches) beneath a complex design. To do this, select all relevant objects and apply the Union command. Then, navigate to the Parameters window, configure your preferred underlay settings, and uncheck the "Make Cover Stitches" box to leave only the stabilization stitches.

Intersection

Difference

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