Clipboard operations such as Copy and Paste allow for the transfer of objects between separate design files.
The Edit Nodes command switches the selected object into editing mode for vector manipulation.
The Generate Stitches command calculates the final embroidery stitches for selected objects. This same result can be achieved by long-clicking or double-clicking the object icon in the Object Inspector window.
The Sort Colors function reorganizes the sequence of selected objects so that those sharing the same color are placed consecutively. This optimization helps to minimize unnecessary color changes during the embroidery process.
The Sort Types function reorders selected objects so that objects of the same embroidery type are grouped together in the sewing sequence.
The Sort Sizes function is essential when editing objects imported from vector graphics files (e.g., SVG). These files often contain many minute objects - frequently smaller than 1 millimeter - that are impractical to sew and may degrade the design quality. Use the Sort Sizes command to reorder objects by dimension, allowing you to easily select and delete elements that are too small for production.
The Order submenu provides functions to adjust the stacking and sewing sequence of selected objects. This sequence determines both the display hierarchy in the Inspector window and the physical stitching order on the embroidery machine.
The Tune Colors function enables the adjustment of colors for all selected objects, or the entire design, simultaneously. This command opens a window with controls for Brightness, Contrast, Gamma, Saturation, and color balance (Cyan-Red, Magenta-Green, Yellow-Blue). These adjustments affect the color parameters of the vector objects and thread stitches, rather than the background template image.
Left: original colors prior to tuning. Right: brightness increased for all objects collectively.