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Marker Points

Guide to Creating and Moving Vector Object Markers

Markers are specialized, movable points or handles used in Embird Studio to define the coordinates of specific operations or effects. Unlike standard nodes, markers are not part of an object's vector contour. Markers are created and manipulated exclusively while the program is in node-editing mode - the phase used for digitizing or editing vector objects at the node level.

1. Understanding Marker Functions

Markers allow for precise control over non-contour aspects of an object, including:

Position of Tie-In Pattern: Defines the location for advanced thread anchoring at the start of an object.
Position of Tie-Off Pattern: Defines the location for advanced thread anchoring at the end of an object.
Focus of Effect: Sets the center point for effects such as circular fills or the Swirl effect in Mesh objects.
Origin of Mesh Fill: The specific point from which complex fills, such as plant patterns, originate.
Mesh - Curly Plant - Mesh object with Origin Point
Mesh - Curly Plant - Plant growing from the Origin Point

Mesh object with Origin Point

Plant fill growing from the Origin Point

2. Creating (Placing) Focus and Tie-Up Markers

Markers are generally placed using a standardized workflow, typically via an object's contextual menu while in node-editing mode.

A. Focus Point Marker (e.g., Fill, Mesh)

A star-shaped marker serves as the focal point for specific effects within Fill and Mesh objects.

B. Tie-In and Tie-Off Markers

The Tie-In and Tie-Off Markers specify the exact locations for advanced multi-directional anchoring stitches.

Tie-In Stitch Pattern

Example of a Tie-In Marker. Left: Column object with a manually positioned tie-in marker. Right: Resulting stitches with the tie-in highlighted for clarity.

3. Moving Markers

After a marker has been initialized, it can be repositioned to suit the design requirements.

Activation

To ensure a marker functions as intended, you must also activate its corresponding parameters (such as the specific effect or tie-up pattern) within the Parameters window.

Important Notes

Markers vs. Contour Nodes: It is essential to distinguish between markers (focus stars or tie-in symbols) and standard contour nodes (the points defining an object's vector geometry).

Nodes define the shape's geometric contours.

Markers define the location of internal effects or specialized embroidery functions.

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