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Double-click to Fill Empty Area in Editor

Embird Editor 2020 and above allows to quickly fill an empty area in existing design or around this design. No other Embird plug-in registration is required for this operation.

Note: This feature does not replace Embird Studio, which offers true digitizing possibilities.

Tip: See also tutorials Quilt Fill, Fractal Fill, Redwork Fill, Celtic Knots Fill, and Surprise Me! - Create a new design with only a few clicks.

1 - Run Embird and click "Editor" menu to switch to Editor window.

2 - Select " File> Open" menu to open some design (Picture No. 1).

3 - Double click an empty area to fill it (interior of "A" character in Picture No. 1).

1. Double-click an empty area to fill it

Double-click an empty area to fill it

4 - Area around clicked point is recognized. Specify how to fill it - select "Fill" button (Picture No. 2).

2. Specify how to fill the recognized area

Specify how to fill the recognized area

5 - It is possible to slightly inflate/shrink the recognized area which is going to be filled (Offset parameter) or to inflate/shrink the cavities in this area (Bounce parameter). Specify negative value for "Offset" to slightly inflate the fill. Value of "Bounce" parameter is not important here, because the filled area has no cavity. (Picture No. 3).

3. Enlarge the new fill object slightly

Enlarge the new fill object slightly

6 - Choose fill type and pattern (Picture No. 4).

4. Choose fill type and pattern

Choose fill type and pattern

7 - Interior of "A" character is filled now. Double click the empty space around character to fill also the backgroud (Picture No. 5).

5. Double-click somewhere in exterior of object

Double-click somewhere in exterior of object

8 - Again, specify Offset and Bounce parameters. Specify positive Offset (from hoop boundary) to fit the hoop and negative Bounce to have the fill also slightly under the outer edges of "A" character (Picture No. 6).

6. Shrink the new fill object slightly

Shrink the new fill object slightly

9 - Check the new objects and their order of sewing (Picture No. 7).

7. Check the result and sewing order

Check the result and sewing order

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