Embird Embroidery Software
Main Menu
Main Menu
Follow Embird on Facebook
Follow Embird on Twitter
Follow Embird on Instagram
Follow Embird on YouTube
Follow Embird on Pinterest

Mesh Tool - 3. Net Parameters

This is a sub-chapter of the Mesh Parameters chapter.

Net Mesh Fill is a decorative fill type that creates intricate, lacy patterns within a vector object. Unlike a solid fill that uses parallel lines of stitching to cover fabric, a Net fill uses geometric, algorithmic, or mathematical paths to create a "see-through" structure. Because these fills have a very low stitch density, they are ideal for lightweight garments, background textures, or creating Free-Standing Lace (FSL), where the embroidery holds itself together without any fabric backing. It is called a Net fill because the stitches mimic the physical structure and functional properties of a textile net or mesh fabric. The name is particularly relevant when creating Free-Standing Lace (FSL). When you sew a "Net" on water-soluble stabilizer, the stitches must be engineered to interlock at every intersection.

This page details the Net parameters used to create intricate, lacy mesh fills. It describes five distinct methods for generating net patterns: utilizing predefined elements, tiling specific shapes, employing fractal algorithms, generating labyrinthine paths, and applying specialized free-standing lace (FSL) grid structures. Furthermore, this document explains the adjustable settings available within each category, providing precise control over the final embroidered output.

Parameters

Category - Select the method for constructing the net: A) from elements, B) from shapes, C) using fractals, D) from labyrinth paths, or E) from a free-standing lace grid.

Mesh - Elements Net mode
Mesh - Shapes Net mode
Mesh - Fractals Net mode

Net from elements

Net from shape

Net - fractal

Mesh - Labyrinth Net mode
Mesh - FSL Grid Net mode

Net - labyrinth

Net - FSL grid

Category A) - Elements

Kind - Specifies the specific type of net structure.

Distribution - Defines how elements are arranged spatially to follow one another. While the distribution pattern is prominently visible in large objects, its effect on smaller objects may be minimal.

Average Gap - Determines the median width of the empty space. The actual gap size varies above and below this set value.

Distortion > Randomness - Distorting the mesh can often produce an aesthetically pleasing result. Apply a non-zero value to this control to randomize the mesh fill pattern.

Category B) - Shapes

Kind - Specifies the specific type of net structure.

Distribution - Defines the spatial arrangement of shapes. This pattern is most noticeable in large-scale objects.

Average Gap - Determines the median width of the negative space between shapes.

Single Layer - Refer to the detailed description of the Single Layer setting at the end of the Mesh Parameters chapter. Note that Scale and Span settings are disabled when the Single Layer switch is enabled.

Scale - Controls the size of the shapes that form the net. If the scale is set below 100%, individual shapes become more distinct, and the overall net structure is less pronounced.

Span - Defines the extent of the fill relative to the object boundaries. Options include Overflow, Cropped, and Interior. For Overflow fills, object contours can be excluded in the Common Settings tab.

Category C) - Fractals

Kind - Specifies the specific type of fractal net.

Smooth - Certain fractal algorithms generate sharp, crisp paths. This control softens the geometry for a more fluid appearance.

Mesh - Fractal mode
Mesh - Fractal mode
Mesh - Fractal mode

Organic mesh textures can be achieved by applying randomization and smoothing to a fractal fill. Further enhancement can be realized by applying a swirl or ripple effect, as described in the Effect section of this chapter.

Average Gap - Defines the median width of the empty space within the fractal structure.

Single Layer - Refer to the Mesh Parameters chapter for details on the Single Layer configuration.

Distortion > Randomness - Allows for the randomization of the mesh fill to create varied, natural-looking textures.

Category D) - Labyrinths

Grid Shape - Selects the base grid geometry for the labyrinth. Options include rectangular, circular, hexagonal, and triangular forms.

Path Kind - Each path algorithm generates a distinct visual style for the labyrinthine structure.

Cells > Approximate Size - Sets the average dimension of the labyrinth cells. The actual cell size will fluctuate around this value.

Kind - Selects the specific grid pattern for the lace.

Spacing - Determines the median width of the negative space within the FSL grid.

Single Layer - Consult the Mesh Parameters chapter for information regarding the Single Layer switch.

Back to Embird Tutorial Contents